Program

Human factors in Virtual & Augmented reality - Summer school

The summer school has three different strands: theoretical approaches, developmental practices and confrontation with the business world. This is why we have invited distinguished speakers from the academic world, professional developers and business companies.
During the week students will learn both theoretical aspects related to the human factors involved in the design of VR/AR environments and practical aspects of Unity developement. Finally, the participants will be divided into working groups to design innovative AR/VR solutions and to have a direct direct feedback from representatives of the business world.

 


Day 1 – September 13th | 9.00 – 18.00 – Instruments for developers (part 1)

  • Human factors and VR / AR environments (prof. Luciano Gamberini, Human Inspired Technology Research Centre, Università degli Studi di Padova)
  • Elements of Unity Development Platform (prof. Marina Carulli, dipartimento di Meccanica, Politecnico di Milano)

Day 2 – September 14th | 9.00 – 18.00 – Instruments for developers (part 1)

  • Human factors and VR and AR (prof. Luciano Gamberini, Human Inspired Technology Research Centre, Università degli Studi di Padova)
  • Elements of Unity Development Platform (prof. Marina Carulli, dipartimento di Meccanica, Politecnico di Milano)

Day 3 – September 15th | 9.00 – 18.00 – Challenges and opportunities in VR and AR:

  • Challenges and opportunities in psychological research (prof. Mel Slater, Distinguished Investigator at  the University of Barcelona, Department of Clinical Psychology)
  • Challenges and opportunities for business (Lorenzo Montagna, SecondStar VR, VRARA)

Day 4 – September 16th | 9.00 – 18.00 – Case studies from business and research

  • Partners of the school show case studies
  • Working group to develop a used-case/project of VR and AR

Day 5 – September 17th | 9.00 – 18.00 – Working group presentation and feedback